Next-generation production partner for experiential creative teams. Technical design, development & production for integrated digital/physical events and installations.
Building complex experiences with creative intelligence, technical rigor, and human care.
Experiential events and installations for artists, technologists, and brands who want to make something genuinely new. Integrated digital-physical work, from concept through delivery.
AV and lighting design for exhibits commemorating the bicentennial of the Erie Canal in Buffalo, NY. Immersive media installations housed in a repurposed boathouse, with glowing outdoor Thresholds telling Indigenous, Black, and immigrant stories along Canalside.
A tech-enabled immersive scavenger hunt in SoHo celebrating the Feastables chocolate launch. Custom game logic, integrated sound and lighting driven by a centralized touch-interface controller, foam pit finale included.
AI-generated postcard experience for Away's Venice Beach activation. Bespoke software using GPT and text-to-image generation to create surreal vacation landscapes, printed on-site and delivered to mobile via QR code.
Permanent interactive exhibit featuring a 30' LED wall with depth cameras driving a generative visual system around the Code of the West. Touchscreen kiosks, pledge functionality, and SMS photo delivery — with ongoing long-term maintenance support.
Interactive kinetic media installation by Columbia professors Mark Hansen and Laura Kurgan. Custom wall-sized LED, motorized 65" touchscreens, and Unity-driven 3D brain visualizations from Zuckerman Institute researchers — choreographed to float down to eye level for guest interaction.
Multi-year collaboration digitally capturing and reconstructing ancient Olympia. Mobile AR letting visitors view reconstructed monuments at scale in situ, a WebGL web experience, and a HoloLens 2 museum exhibit — developed with archaeologists and historians from the Greek government.
Mixed reality generative music installation with Brian Eno and Peter Chilvers at Amsterdam's Westergasfabriek. Participants used HoloLens and simple gestures to pinch holographic blooms into existence, creating communal visual music that could never be replicated.
AI-driven immersive sound installation for the Sister City hotel lobby serving as a retrospective of Björk's choral work. Computer vision reads weather and sky activity above the hotel; the data drives compositional events within an ever-evolving, permanent soundscape.
Mel Chin's landmark public AR artwork imagining Times Square submerged under a future sea-level rise, experienced via HoloLens and mobile. A collaboration between Mel Chin, A_DA, and Microsoft presented at the heart of New York City.
HoloLens museum exhibit celebrating women in space, partnered with the Smithsonian and Intrepid Sea, Air & Space Museum. A hologram of Dr. Jemison guides guests through the history of women in the space program, from Katherine Johnson to Dr. Jemison's own career.
Technical direction for all interactive and technology elements of this celebration of Prince's life and legacy in Chicago's Miracle Mile — creative lighting, digital signage, touch screens, distributed audio, and a custom control system.
Mobile app allowing users to explore Sol LeWitt's life and work. Microsoft's custom vision service recognizes LeWitt's wall drawings in the wild, paired with an immersive 360° tour of his Connecticut studio.
AI-driven interactive lighting and sound experience by Moses Sumney, presented at Pioneerworks. Gesture recognition via Microsoft Azure Kinect depth sensor drives an evolving audiovisual environment that responds to each visitor's movement.
"Complex experiences, approached with technical rigor and care - digital, physical, temporary and permanent."
I'm an Executive Producer and Technical Director with a background spanning the full arc of experiential work — from concept feasibility and technical design through hands-on execution and long-term support.
In 2022, I founded Beautiful Machine — a next-generation production partner for experiential creative teams, focused on integrated digital/physical work for events, activations, and permanent installations.
Before that, I served as Executive Producer and Technical Director at A_DA, leading production on a series of landmark Microsoft partnership engagements in collaboration with artists including Brian Eno, Björk, Mel Chin, and Moses Sumney.
Full CV available on request or as a downloadable PDF.
Download CVNext-generation production partner for experiential creative teams. Technical design, development & production for integrated digital/physical events and installations.
Led production on a series of landmark Microsoft partnership engagements in collaboration with artists including Brian Eno, Björk, Mel Chin, and Moses Sumney.
Design/build PM for institutional clients. The Brain Index at Columbia University, Lenfest Center by Renzo Piano.
AV system specification and implementation for high-profile live events. On-site technical direction and crew oversight.
I take on select projects and collaborations. If you're building something ambitious at the intersection of technology and lived experience, I'd love to hear about it.